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NPC Generator

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Advanced [show]


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His silver hair is long and unkept. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the east. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the east his family was never financially stable. His first spouse was a Architect, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Poor. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Orsik Bigtoe, Male Dwarf Barbarian 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Red garnet (150 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Right-Handed Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur is yellow, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Right-Handed lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Impeccable, Professionalism. Bonds: Rich, Attractive, Family. Occupation: Marshal

Voice: American accent

Attributes [hide]

Right-Handed Of Snakes, Male Tabaxi Commoner 1
Medium (6'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)3 (-4) 11 (+0)11 (+0)
Skills Performance +2, Religion -2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. Hematite (14 gp).


Social Check DCs


Tenena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. Her hair is golden and very short. Her gray eyes dart from person to person to random spaces in the air.

Personality: She has a massive crush on the younger sibling of the Dyer who has hired her part-time. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Tenena was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is greedy; and money/treasure

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Has a crush, Job. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Tenena Bafflestone, Female Gnome Druid 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 16 (+3)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Brakka Hadley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is lengthy and is close to two feet long. Her fierce brown eyes like to dwell on things.

Personality: Brakka speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Animals are drawn to her, and she is able to talk to them.

History: Born to a pair of adventurers, Brakka grew up listening to her mother's many stories. Her mother was a soldier and died while she was still young. Brakka was left her mother's suit of armor and trained in its use and care. She was granted arcane powers by her dying brother.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Athletic, Impeccable, Gifted. Bonds: Adventurer, Military. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Brakka Hadley, Female Half-Orc Expert 1
Medium (4'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)6 (-2) 14 (+2)10 (+0)
Skills Arcana +0, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. 1 Masterwork Thieves’ tools.


Social Check DCs

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