Sarai Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her nunchaku. She has wavy silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a great chef.
History: Gifted from a young age, Sarai studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Opinionated, Gifted. Flaws: Ugly, Insane. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 7 (-2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp.
Theodoric Eastoft, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his auburn hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the north, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He hasn't been sleeping well lately.
Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear
Flaws: Insomniac, Terse. Bonds: Attractive, Military, Immigrant. Occupation: Dilettante
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points -1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 7 (-2) | 4 (-3) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1800 sp.
Windy In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants, and carries spears. Her lavender fur is kept up in a ponytail inside a small hat. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by orcs. Windy was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Someone believes her a fraud; and she wants nothing more than to rejoin the army
Ideals: Fighting. Bonds: Attractive, Enemies, Military, Rich. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 3 (-4) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 gp. 1 Half-Plate.
Werydd Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is dressed in an above average manner. Her black hair is thinning but still full. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Werydd was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Werydd and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Addict, Antagonistic, Hedonist. Bonds: Attractive. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +6 / 1d6+4, Ranged -1 / 1d6-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
