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NPC Generator

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Advanced [show]


Namfoodle Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean tan cloak covering his clean studded leather. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Namfoodle was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Namfoodle decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is greedy; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Terse, Disease. Bonds: Criminal record, Rich. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Namfoodle Umbodoben, Male Gnome Adept 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Jet (60 gp).


Social Check DCs


Cimer Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is singed and shortened. He has several tiny emerald earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: When he was but 3 years old his parents immigrated from the east. Cimer was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Sailor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has decided he is irredeemable; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Criminal record, Immigrant, Slave. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Cimer Nowhere, Male Tiefling Adept 1
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 10 (+0)7 (-2) 11 (+0)8 (-1)
Skills Medicine +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp. Deep green spinel (130 gp).


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His blonde hair has been sun bleached extensively. He has several tiny aquamarine earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. Fargrim was born on a far northern forest where he grew up under the tutelage of his father, an expert Bellfounder. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Opinionated. Flaws: Secretive. Bonds: Rich, Immigrant. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Fargrim Loderr, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)12 (+1) 10 (+0)7 (-2)
Skills Persuasion +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Tagga Snape, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She wears a black armored body suit, with a simple blue line shooting up and back down. Her auburn hair is well kept. Her brown eyes dart from person to person to random spaces in the air.

Personality: She dislikes all the random violence that takes place in the north. She is frequently practicing swordplay.

History: Born to a Knight, her father struggled to pay the bills. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and to reunite with her old friends

Ideals: Pacifist. Bonds: Military, Poor, Immigrant. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Tagga Snape, Female Half-Orc Cleric 1
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Red-brown spinel (160 gp).


Social Check DCs

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