Edge Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and carries whips. Her white fur is unkempt and raggedy. Her copper eyes dart from person to person.
Personality: She will rave to anyone who will listen. She is obsessed with a lost civilization.
History: Sold as a small child to a slaver, Edge was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Knight hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Mentor. Occupation: Knight
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 6 (-2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Onyx (50 gp).
Silent Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'4", this woman wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her fur is beige and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Silent enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Gifted from a young age, Silent studied abroad. Her necromantic abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Insane, Hedonist. Occupation: Apothecary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 8 (-1) | 9 (-1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Moss agate (5 gp).
Werydd Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she tends to wear a large grey jacket. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is obsessed with finding treasure.
History: She got into the Shoemaker business at a young age. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying brother.
Motivation: She desires power and/or immortality; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Nature, Adventurer, Job. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 14 (+2) | 7 (-2) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 30 gp.
Dazzazn Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his bronze crest to look like a famous performer. His red eyes are slightly larger than normal.
Personality: He likes to make people angry or surprised. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of northern immigrants he idolized his mother. In his 15th year, his parents were killed by a drow raid, leaving Dazzazn alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge.
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Enemies. Occupation: Shipwright
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
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