Shava Callan, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet cloak and cross-gartered tan stockings. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her chestnut hair is long and unkept. Her face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Shava will drive conversation. A true patriot, Shava would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of northern immigrants she idolized her father. When Shava reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To pay off her debts; and to prove her worth to the world
Ideals: Extrovert. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Servant
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Althaea Eathalena, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is slicked back into a classic pompadour. Her eyes are hazel.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She believes the world needs to unite to get rid of dire rats once and for all.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Althaea fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many dire rats want her driven away; and she uses money and sex appeal to get what she needs
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Sellsword
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 130 gp. Hematite (8 gp).
Fulbar Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is styled in orderly dreadlocks. He has gleaming, smiling brown eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a white middle class family as the only child. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Fulbar's homeland. Fulbar decided to take the middle way and become a bodyguard. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Nature, Immigrant. Occupation: Doctor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. 1 Masterwork manacles.
Vapula Gift, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. She wears her red hair up. Her black eyes peer out from beneath her wide-brimmed black hat.
Personality: Vapula is depressed about a lot of things. She tends to be a nihilist. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised by priests from a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vapula fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it
Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Religious, Mentor. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp.
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