Phann Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears tan trousers with brown and white striped suspenders. She wears various colorful collared shirts, and a wedding ring on her right hand. With bright blonde hair. Her gray eyes dart from person to person.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She got into the Marshal business at a young age. She helped her father out around the business and became quite the natural. She is searching for what she claims is her rightful reward.
Motivation: To unite with her brother; and to reunite with her absent father
Flaws: Antagonistic. Bonds: In love, Job, Adventurer, Family. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 150 gp. Red-brown spinel (80 gp).
Windy Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a card on it. Her red fur has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Windy hails from a village terrorized by gnolls. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Doctor work with an outfit from a few towns over. Doctor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Expand her business; and several ex partners dislike her way of doing things and want revenge
Flaws: Shy, Antagonistic. Bonds: Adventurer, Enemies, Job. Occupation: Doctor
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Red garnet (80 gp). 1 Good lock.
Uraim Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by beers. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly. Bonds: Enemies, Military, Rich, Criminal record. Occupation: Scribe
Voice: Slow speaker
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 6 (-2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp. Golden pearl (90 gp). Smoky quartz (30 gp). Silver pearl (90 gp).
Trym Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is styled in orderly dreadlocks. His gray eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.
History: Trym was born in the west. At a young age he loved to build and create. A freak accident while working with his Jeweler mother left him crippled. He used his abilities to travel the world and help people.
Motivation: He wants to get laid.
Ideals: Philantrophist, Persistence. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 60 gp. 1 Banded mail.
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