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NPC Generator

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Advanced [show]


Osah Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'5", this woman wears green trousers with black and pastel striped suspenders. She wears various colorful collared shirts. Her hair is silver and curly. Her eyes are silver and beady.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Osah took refuge in the old dungeon and found the beat up greatsword and armor she uses now. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Osah Quiet, Female Tiefling Fighter 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 5 (-3)14 (+2)
Skills Athletics +3, Medicine -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 80 gp.


Social Check DCs


Moon Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'10" northern man, he wears a fancy brown suit. He has done his best to style his yellow fur to look like a famous performer. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his brother's freedom.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Ideals: Gifted. Flaws: PTSD, Racist. Bonds: Attractive, Enemies, Family. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Moon Grass, Male Tabaxi Rogue 2
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)5 (-3) 14 (+2)11 (+0)
Skills Acrobatics +6, Investigation -1
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +0

Possessions: 1900 sp. Amethyst (50 gp).


Social Check DCs


Uraim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He carries with him a set of greatswords on his belt, each one with a aquamarine on the hilt. With bright chestnut hair and a scraggly beard. His brown eyes dart from person to person to random spaces in the air.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Flattery will make him almost putty in your hands.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uraim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting, Artistic, Persistence. Flaws: Selfish. Bonds: Attractive. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Uraim Helcral, Male Dwarf Aristocrat 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)16 (+3) 7 (-2)14 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Paymon Allure, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His purple hair is lengthy and is close to two feet long. He has gold eyes and a green hat with a white feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Paymon lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Optimist, Gifted, Logical. Bonds: Family. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Paymon Allure, Male Tiefling Adept 1
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp. Blue quartz (11 gp).


Social Check DCs

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