Bryseis Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in green turtlenecks beneath a black coat with white slacks. She has wavy chestnut hair. Her gold eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is an amazing painter.
History: She was raised in a island tribe. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She was granted psionic powers by her dying sister.
Motivation: To get a good night's sleep; and she wants to get laid
Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Immigrant, Nature. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp. Red garnet (70 gp). 1 Masterwork studded leather.
Fallthra Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She carries with her a set of kukris, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her tied-back hair is blonde. Her otherwise smooth face is marked with small tiny scars.
Personality: Fallthra hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Animals are drawn to her, and she is able to talk to them.
History: She got into the Carter business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime she has taken over work as a Carter and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and nothing but the best is good enough for her
Ideals: Fighting, Artistic, Gifted, Impeccable. Bonds: Job, Adventurer. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp.
Virra Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is generally shirtless and showing off her tattooed chest. Her blonde hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Since then, she has sought to make the best of life.
Motivation: She uses money and sex appeal to get what she needs; and she loathes her own lifestyle
Ideals: Optimist, Artistic. Flaws: Insane, Depressed. Bonds: Attractive, Rich. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 6 (-2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp. 1 Buckler.
Hubert Barney, Male Human [Permalink]
Personal [hide]
Description: He wears a simple grey robe with black stripes complete with hood, and carries nunchakus. His white hair and beard is wavy and long. He has hazel eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Religious, Enemies. Occupation: Barrister
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 17 (+3) | 11 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: Just what you see.
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