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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Percival Graham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright silver hair and a scraggly beard. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Percival Graham, Male Human Ranger 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 130 gp.


Social Check DCs


Uthemar Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Knight uniform. He wears his white hair up. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Herbalist, but he was a colossal failure. He then took over the family business and is one of the better Knight for hire.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Uthemar Othronus, Male Elf Aristocrat 2
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)13 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs


Doudra Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. She has a moderate pudge and is not very fit. Her crest is rusty and very short. Her red eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Doudra embodies much of what other species detest in the Dragonborns. She never wears the same outfit twice, unless she absolutely has to.

History: She was always a brilliant, if unscrupulous mind. She moved from fad to fad and when she turned 15 she discovered poetry. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job

Ideals: Artistic, Logical. Flaws: Antagonistic, Insane. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Doudra Clethtinthiallor, Female Dragonborn Monk 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)11 (+0) 16 (+3)8 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 10 pp.


Social Check DCs


Great In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting clothing which further accentuates her frame. She has dyed her greying red fur a little too much giving a sharp red color. Her hazel eyes peer out from beneath her broad brown hat.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Energy wise she seems alert and responsive.

History: She was born in the south. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She would like to get married and retire; and retire the richest woman in the south

Ideals: Professionalism, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Immigrant, Has a crush. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Great In Woods, Female Tabaxi Rogue 1
Medium (4'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 5 (-3)13 (+1) 15 (+2)8 (-1)
Skills Nature +3, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 1000 cp.


Social Check DCs

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