Azzakh Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a green coat over a pastel low-cut shirt, and a deerstalker hat upon his head, he is not a threatening figure. His white crest is matted, messy, and big. His gold eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Azzakh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Addict, Antagonistic. Bonds: Religious, Enemies. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 400 sp. Moss agate (9 gp). Moonstone (70 gp).
Dalaba Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is renowned for her bright blue dresses and hats. She wears a wide-brimmed hat to cover her moderate length auburn hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: While she acts the brute, she is far gentler than she would appear. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dalaba took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by orcs. Dalaba was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Seeks redemption; and many orcs want her driven away
Ideals: Fighting, Opinionated. Flaws: Addict. Bonds: Nature, Enemies, Criminal record. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 5 (-3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 10 pp.
Ella Ningel, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Insomniac, Fearful. Bonds: Rich, Family. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 18 (+4) | 4 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Vistra Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'9" southern woman, she wears tight fighting clothing, which leaves very little to the imagination. She has moderate length red hair. She is very pretty but has cold, dead eyes.
Personality: Always inclined to offer people food she seems plenty friendly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Vistra was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Philantrophist. Bonds: Attractive, Religious, Military. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
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