Ruloth Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'1". She wears light armors faded through time and improper care, and her gloved hand is found clutching a axe. Her black crest is thinning but still full. She wears an eyepatch.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and she is content
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 400 sp. Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee.
Ermina Thackeray, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. She wears her chestnut hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for her, and Ermina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Ermina was born in the south. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has passion for adventuring and risk.
Ideals: Persistence, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Adventurer, Military. Occupation: Bounty Hunter
Voice: Booming voice
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 7 (-2) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Gnome, Abyssal, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Jane Bing, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She has a slight overbite and is overall scrawny. Her hair is golden and curly. Her eyes are likewise violet.
Personality: Cocky and sure of herself, she believes she is the best Spy born in the past three hundred years. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north to a Spy, Jane learned a great deal about her mother's area of expertise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. In the meantime she has taken over work as a Spy and occasionally as a mercenary.
Motivation: Further expansion of business.
Ideals: Extrovert. Bonds: Job, Family, Adventurer. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 100 sp.
Krimmon Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized amber on his right hand. His black hair is slicked back into a classic pompadour. His eyes are amber and catlike.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He comes from a rich western family. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor, Adventurer. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
