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NPC Generator

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Advanced [show]


Alston Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He has the majority of his body covered in plate, marred by beers. He has done his best to style his red hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother.

Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Alston Scheppen, Male Gnome Cleric 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)5 (-3) 14 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp. Tourmaline (150 gp).


Social Check DCs


Bree Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a red collared shirt and blue skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her white hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Bree enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Gifted from a young age, Bree studied abroad. After coming to the age of reason, Bree took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.

Motivation: Wants to raise her children well; and to unite with her sister

Ideals: Persistence, Gifted. Flaws: Hedonist. Bonds: Family. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Bree Sunmeadow, Female Halfling Aristocrat 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs


Katherine Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she has a large violet mantle and cape that has been intricately interwoven into her brown robe. Her white hair is long and unkept. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is almost excessively polite to everyone, even when angry. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the south. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Katherine Koehlanna, Female Half-Elf Druid 1
Medium (4'8") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)5 (-3) 10 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp. Tiger eye turquoise (15 gp). 1 Darkwood Shield.


Social Check DCs


Shanairla Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a colorful flower in her silver hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She comes from a rich northern family. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Selfish, Fearful. Bonds: Attractive, Rich, Religious. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Shanairla Mellerelel, Female Half-Elf Rogue 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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