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NPC Generator

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Advanced [show]


Sapply Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a spear on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is thinning but still full. He has several tiny aquamarine earrings on each ear.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: He comes from a rich western family. Sapply abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Insane, Insomniac. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Sapply Humplebumple, Male Gnome Wizard 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 14 (+2)7 (-2)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Red-brown spinel (90 gp).


Social Check DCs


Mreksh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He usually wears his black robe and has his whip always slung over his shoulder. His crest is copper and curly. His eyes, though not visible through his cowl, are gold.

Personality: He has always had a great fascination with Gnomish culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion; and a strong sense of loyalty to gnomish people

Flaws: Ugly, Racist, Secretive, Disease. Bonds: Family. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Mreksh Turnuroth, Male Dragonborn Fighter 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 7 (-2)9 (-1) 13 (+1)14 (+2)
Skills Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 100 sp.


Social Check DCs


Reirak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is thinning but still full. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He feeds upon the attention of others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy, Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Reirak Dankil, Male Dwarf Monk 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)7 (-2) 7 (-2)10 (+0)
Skills History +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Namfoodle Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish chestnut hair is in a traditional bowl cut. His thin eyebrows rest above his beady gray eyes.

Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Namfoodle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Namfoodle's mother didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he feels kind of lost in life

Flaws: Ugly, Antagonistic, Depressed. Bonds: Guardian, Military. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Namfoodle Leffery, Male Gnome Aristocrat 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)17 (+3) 11 (+0)7 (-2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs

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