Faral Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She typically wears tan cloth garments or leather armor, and carries spears. Her long golden hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, she has a hard time making friends. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Faral was born the youngest of three triplets. She found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Marry her sister to traveling adventurers; and to unite with her sister
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Sculptor
Voice: Low range voice
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp.
Rimmon Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. His hair is short and chestnut. His eyes, though not visible through his cowl, are black.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A powerful wizard made him what he is. Through the years after Rimmon was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Rimmon's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Rimmon and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp. 1 Disguise kit.
Carrie Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He has a large blue mantle and cape that has been intricately interwoven into his tan robe. He wears a deerstalker hat to hide his balding. He has gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Military, Poor. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp.
Agnes Barlow, Female Human [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears an entirely grey suit with brown socks and a vest with buckled shoes. Her chestnut hair is lengthy. Her eyes are gray.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a habit of throwing herself into exceedingly dangerous situations.
History: Agnes was born in the south. At a young age she loved to build and create. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hasn't been sleeping well lately.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she has passion for adventuring and risk
Ideals: Persistence. Flaws: Insomniac, Impulsive. Bonds: Nature, Adventurer. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
