Mindartis Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he very much looks the part of a Weaver. His hair is short and golden. His skin is flawless and his green eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Attractive, Slave. Occupation: Weaver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 5 (-3) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 140 gp.
Sun On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a pastel shirt with thin grey vertical stripes and tan pants. His orange fur is heavily combed to the right. His blue unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sun hails from a village terrorized by goblins. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many goblins want him driven away; and someone believes him a fraud
Flaws: Ugly, Disease, Antagonistic. Bonds: Religious, Enemies. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 16 (+3) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 800 sp. Amethyst (130 gp). Tourmaline (130 gp). 1 Chain shirt.
Theriatis Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in the south, but his parents moved at a very young age to the north. His childhood dream was to be a Miner, but he was a colossal failure. He left for the south, certain he would find work there.
Motivation: Meet up once more with his childhood friend; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Immigrant, Job. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. 4 Antitoxin.
Katherine Wakefield, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'7". She likes to wear darkened spectacles and heavy clothing, no matter the weather, and her gloved hand is found clutching a falchion. She has a long auburn ponytail with little hanging trinkets. She is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Katherine hails from a village terrorized by illithids. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has dedicated herself to building a better world.
Motivation: Retire the richest woman in the north; and to reunite with her old friends
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Enemies, Adventurer. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp. Aquamarine (200 gp). 1 Superior lock.
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