Ozyman Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and white with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His eyes are likewise violet. His teeth are white and perfect.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Junk Dealer
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 5000 cp.
Harann Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., and carries longswords. She wears her blue crest up. She wears round tiny glasses practically rammed into her face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She works hard and plays hard.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp. Silver chalice with lapis lazuli gems (90 gp).
Mary Colton, Female Human [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She has a penchant for wearing a ring with an oversized amber on her left hand. Her auburn hair is heavily combed to the left. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Mary isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She misses her home and complains about the freezing weather, even in summer.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Immigrant, Adventurer. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 100 sp. Red spinel (60 gp).
Sariel Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Beneath her clothing is a huge mess of scar tissue. Her brown hair is thinning but still full. She wears a mask on her face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a minor phobia of water and hates getting wet.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Sariel and her spouse have recently divorced.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she is greedy
Flaws: Antagonistic, Fearful, Disease. Bonds: Slave, Rich, Enemies. Occupation: Butcher
Voice: Irish accent
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
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