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NPC Generator

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Advanced [show]


Traubon Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His red hair is drawn into a tight pony tail with a dagger scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Traubon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Traubon Battlehammer, Male Dwarf Warlock 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 19 (+4)7 (-2) 11 (+0)5 (-3)
Skills History +0, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp. 2 Acid flasks.


Social Check DCs


Prâk Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He is physically well-built. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Prâk was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is a bit of a kleptomaniac.

Flaws: Insane. Bonds: Attractive, Criminal record, Poor, Debt. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Prâk Tickle, Male Half-Orc Aristocrat 2
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 7 (-2)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 1900 sp. 1 Chain shirt.


Social Check DCs


Lone On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries with him a set of greataxes on his belt, each one with a jet on the hilt. He wears a top hat to cover his moderate length white fur. He is very pretty but has cold, dead eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Fletcher profession.

History: Born to a Fletcher, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Fighting. Bonds: Attractive, Enemies, Job, Poor. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Lone On the Water, Male Tabaxi Adept 1
Medium (6'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)12 (+1) 11 (+0)12 (+1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp. Bloodstone (80 gp).


Social Check DCs


Tharivol Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars, and he perpetually has his lance ready. His moppish black hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Mundane, Impulsive. Bonds: Nature, Family. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tharivol Siannodel, Male Elf Cleric 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 1 (-5)9 (-1) 13 (+1)5 (-3)
Skills Deception -1, History +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Red garnet (100 gp).


Social Check DCs

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