Shaena Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this northern woman wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long golden hair kept up in a rat tail. She wears an eyepatch.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She invites people to come help in her community garden.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp. Red-brown spinel (120 gp). 1 Hourglass.
Rangrim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Rangrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Sellsword again; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Banded mail.
Zagga Home, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She wears a colorful flower in her auburn hair. She wears crescent spectacles with a black brim.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born in the west, but her parents moved at a very young age to the east. Like her father and her sister before her, after school she went straight into learning to become a Bellfounder. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and further expansion of business
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Bellfounder
Voice: American accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 7 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 40 gp.
Faral Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a blue vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has no hair. Her face is covered beneath a completely black helmet.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Animals are drawn to her, and she is able to talk to them.
History: She was born the only child of a wealthy merchant. After coming to the age of reason, Faral took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying sister.
Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly. Occupation: Farmer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 7 (-2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
