Sorath Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'3" northern woman, she wears an entirely black suit with brown socks and a vest with buckled shoes. Her hair, while still mostly blue, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: Calm and collected, she is a well trained Doctor. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She got into the Doctor business at a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has dedicated herself to building a better trade route.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to reunite with her old friends
Flaws: Antagonistic. Bonds: Job, Religious, Adventurer, Criminal record. Occupation: Doctor
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Thokk Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears his blonde hair down. His thin eyebrows rest above his beady blue eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Thokk and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 3 (-4) | 7 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 80 gp. 1 Breastplate.
Nyx Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'0" and wears a blue collared shirt and grey skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She wears her brown hair up in a very large beehive style do. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Nyx enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She served in the navy to pay for her family's outstanding loans. Like her mother and her brother before her, after school she went straight into learning to become a Junk Dealer. She's also a talented Ruler, but doesn't like to broadcast it.
Motivation: To reunite with her absent mother; and she wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Hedonist. Bonds: Military, Job, Family. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Solid gold idol (900 gp). Large well-done wool tapestry (300 gp). 1 Masterwork manacles. 1 Good lock.
Mormo Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts, and he perpetually has his shortbow ready. His red hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: This man loves writing and to teach people writing more than just about anything. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. Mormo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mormo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Priest
Voice: Russian accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Sard (70 gp). 1 Masterwork Common Ranged Weapon.
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