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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarai Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is bald on top and has large white tufts of hair around her ears. Her amber eyes are passionate and lively.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She worked as a nervous Servant and found it very stressful. She then took over the family business and is one of the better Servant for hire.

Motivation: To be a Layabout again.

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Sarai Wildheart, Female Halfling Fighter 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)6 (-2) 14 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Anverth Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.

History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Anverth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Painter.

Motivation: He's attracted to the PC; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Professionalism. Bonds: Poor, Job, Adventurer, Has a crush. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Anverth Ironhide, Male Gnome Aristocrat 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Rangrim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a tight fitting grey shirt and pants. He is muscular with a powerful set of arms. He wears his blonde hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of western immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bellfounder.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Family. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Rangrim Helcral, Male Dwarf Expert 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 9 (-1)6 (-2)
Skills Performance +0, Religion +1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Two Llamas In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. She has brown fur. This hazel eyed northerner is not easily forgotten.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. When she's not drinking or sleeping the drinks off, she's doing music.

History: Born to a Beggar, her father struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. Being a Baker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and seeks redemption

Ideals: Athletic, Artistic. Bonds: Poor, Criminal record, Adventurer. Occupation: Baker

Voice: Thin and wheezing

Attributes [hide]

Two Llamas In the Wind, Female Tabaxi Fighter 3
Medium (5'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)16 (+3) 9 (-1)12 (+1)
Skills Athletics +2, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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