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NPC Generator

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Advanced [show]


Carrie Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He is portly but not overly obese. With bright silver hair and a scraggly beard. His eyes are hazel and beady.

Personality: A deeply religious man he believes everything happens for a reason. Carrie is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Carrie was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Carrie's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Flaws: Ugly, Antagonistic. Bonds: Religious, Family, Military. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Carrie Iranapha, Male Elf Rogue 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 5 (-3)7 (-2) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 300 sp. 5 Acid flasks.


Social Check DCs


Portia Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tight fitting red shirt and pants. She carries with her a set of axes on her belt, each one with a topaz on the hilt. Her hair is red and curly. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her parents moved while she was still in utero so she is the first generation to be born here. As a young adult she joined a group advocating for an improvement in Halfling conditions. She then took over the family business and is one of the better Merchant for hire.

Motivation: Half-Elven compassion.

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Job, Immigrant. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Portia Smoothhands, Female Halfling Druid 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)12 (+1) 8 (-1)8 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs


Fragrant In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a pastel small hat and pastel clothes. He sports a flattop fur cut. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.

History: Fragrant was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Shepherd again.

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Fragrant In the Storm, Male Tabaxi Commoner 1
Medium (6'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 9 (-1)6 (-2) 4 (-3)9 (-1)
Skills Animal Handling -1, Nature +0
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 130 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Marigold High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears many layers of old clothing at all times. Her black hair is heavily combed to the right. Her ears are large.

Personality: She is fixated on the number 98. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Marigold was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now spends her time doing works of charity.

Motivation: She wants to meet her childhood hero.

Ideals: Philantrophist. Flaws: Ugly, Insane, PTSD. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Marigold High-hill, Female Halfling Paladin 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)4 (-3) 4 (-3)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 80 gp. Peridot (70 gp).


Social Check DCs

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