Jezebeth Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is short and black. Her fair skin shows little sign of her aristocratic breeding.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.
History: She was born to loving parents in a slum to the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Athletic, Professionalism. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 300 sp. Silver pearl (160 gp). 1 Masterwork Common Ranged Weapon.
Cask Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in pastel turtlenecks beneath a black coat with grey slacks. His black fur is singed and shortened. He wears crescent spectacles with a black brim.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Cask was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was granted psionic powers by his dying brother.
Motivation: Regain custody of his son.
Ideals: Impeccable, Gifted. Flaws: Ugly, Racist. Bonds: Family. Occupation: Fisher
Voice: Indian accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 11 (+0) | 17 (+3) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp.
Drifting Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. He carries a battered sword and tarnished shield as well. His fur is short and brown. His hazel eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of illithids once and for all.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Enemies, Religious, Nature. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 20 (+5) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp. 1 Masterwork Common Melee.
Mhurren Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His auburn hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.
History: The child of a Map Maker, who enjoyed hunting, Mhurren was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Lazy, Fearful. Bonds: Nature, Immigrant. Occupation: Junk Dealer
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. 1 Magnifying glass.
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