Vadania Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of bastard swords on her belt, each one with a opal on the hilt. She is bald on top and has large blonde tufts of hair around her ears. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with her god.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Elf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Adventurer
Voice: Low range voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 80 gp.
Shane Bradford, Male Human [Permalink]
Personal [hide]
Description: A 5'0" northern man, he prefers to wear flannel. His auburn hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.
History: Born in the north to a Interpreter, Shane learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has achieved small success as a Interpreter.
Motivation: To be a Mercenary again.
Flaws: Insane, Antagonistic. Bonds: Immigrant, Job. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 800 sp. 1 Masterwork Common Melee.
Lone Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is greying and her face has many wrinkles. This blue eyed easterner is not easily forgotten.
Personality: Lone speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great joy in being the best Barkeep in town.
History: Lone was born in the east. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Entrepeneur, Impeccable, Persistence. Flaws: Addict. Bonds: Job. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 390 gp.
Wobbles Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. His hair is auburn, silky, and of moderate length. His eyes are likewise gray. His teeth are white and perfect.
Personality: Always inclined to offer people food he seems plenty friendly. He is a font of random trivia from the lore and stories he has discovered
History: He is a Jackalwere in disguise. A freak accident while working with his Engraver father left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he desires power and/or immortality
Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 15 (+2) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 40 gp.
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