Kassoon
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NPC Generator

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Advanced [show]


Dell Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is long and chestnut with streaks of silver, and is pulled back with small white clips. She wears an eyepatch.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was born into a rich family. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has never given up on her music dream.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Dell Copperkettle, Female Halfling Barbarian 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 10 (+0)5 (-3)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp. Red spinel (60 gp). 1 Chain shirt.


Social Check DCs


Seven Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy yellow fur. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Miller in town.

History: Born in the east to a Miller, Seven learned a great deal about his father's area of expertise. Through the years after Seven was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Seven's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Seven and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Seven Of Spirit, Male Tabaxi Cleric 2
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)7 (-2) 9 (-1)9 (-1)
Skills Athletics +0, Insight +1
Senses Passive Perception 9
Languages
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Oriel Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. Her hair is golden and curly. She tend to wears goggles to shield her eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oriel took refuge in the large cave and found the beat up longbow and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Sensitive, Hedonist. Bonds: Nature, Adventurer. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Oriel Wilberforce, Female Human Fighter 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)6 (-2) 6 (-2)8 (-1)
Skills Arcana +0, History +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Pelt In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown costume with the symbols of the four houses of cards on his torso and is in decent physical shape. His fur is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Antagonistic, Shy, Mundane. Bonds: Attractive. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Pelt In Shadow, Male Tabaxi Commoner 2
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)4 (-3) 8 (-1)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 350 gp.


Social Check DCs

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