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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Avelina Melancon, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Beneath her clothing is a huge mess of scar tissue. She keeps her long golden hair kept up in a rat tail. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, she prefers to meditate than take action. She feeds upon the attention of others.

History: Born in a small village she learned the ways of the warrior from her father. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.

Motivation: She loathes her own lifestyle; and she is currently in port desperately looking for someone to get her out

Ideals: Disciplined, Fighting. Flaws: Addict. Bonds: Attractive, Slave. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Avelina Melancon, Female Human Rogue 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)14 (+2) 12 (+1)7 (-2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ahlyssa Lindsey, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a well pressed and immaculate suit (or dress). Her whole body is exceptionally muscular. Her hair is silver and curly. Her thin eyebrows rest above her beady blue eyes.

Personality: Ahlyssa wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Ahlyssa hails from a village terrorized by illithids. She struck it rich when she found rare goods in large quantities. Days after completing her studies, news broke out that her hometown was attacked by illithids. Ahlyssa was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Someone believes her a fraud; and a deep hatred of illithids

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Rich, Enemies. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Ahlyssa Lindsey, Female Human Ranger 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)6 (-2) 6 (-2)13 (+1)
Skills Nature +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp. 1 Masterwork studded leather.


Social Check DCs


Dentratha Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black crest, when down, is lengthy. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Beggar arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a soldier and died while she was still young. Dentratha was left her father's suit of armor and trained in its use and care. She was granted druidic powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Passionate, Gifted. Bonds: Rich, Military, Debt. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Dentratha Hshhsstoroth, Female Dragonborn Druid 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 8 (-1)8 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red garnet (100 gp).


Social Check DCs


Hugh Quinton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown armored body suit, with a simple tan line shooting up and back down. With a patchy red beard and wild red hair. His thin eyebrows rest above his beady blue eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Hugh was born with his father's beautiful face. In his 12th year, his parents were killed by a giants raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Mortician

Voice: French accent

Attributes [hide]

Hugh Quinton, Male Human Cleric 2
Medium (5'2") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)7 (-2) 9 (-1)13 (+1)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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