Bendoo Bentley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her hair is blonde, silky, and of moderate length. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her tongue was cut out and she uses sign language. She misses her home and complains about the freezing weather, even in summer.
History: She was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Bendoo's homeland. Bendoo decided to take the middle way and become a bodyguard. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bendoo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 13 (+1) | 8 (-1) | 8 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Patrin Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his kukri ready. His black crest is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the west to a Animal Trainer, Patrin learned a great deal about his mother's area of expertise. A gifted student he started as a Carpenter, but he got bored and became a Animal Trainer. He became a Animal Trainer soon after.
Motivation: Wants to open a new tavern; and to be a carpenter again
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 7 (-2) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 30 gp.
Anne Hastings, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is typically in her Cartwright uniform. She wears a small hat to hide her balding. She has several tiny amber earrings on each ear.
Personality: She dislikes all the random violence that takes place in the south. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She helped her mother out around the business and became quite the natural. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is unsatisfied with her job; and she is greedy
Ideals: Pacifist, Entrepeneur. Bonds: Job, Rich, Slave. Occupation: Cartwright
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 9 (-1) | 8 (-1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Ahlyssa Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she has a large yellow mantle and cape that has been intricately interwoven into her white robe. She has moderate length white hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She never wears the same outfit twice, unless she absolutely has to.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable
Ideals: Artistic, Justice. Bonds: Attractive, Religious, Criminal record. Occupation: Shoemaker
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 9 (-1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp.
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