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NPC Generator

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Lvl.
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Advanced [show]


Arha Springfield, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her black hair is kept up in a ponytail inside a small hat. Her fierce blue eyes like to dwell on things.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She got into the Laborer business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Laborer. She has worked as a Laborer like her father before her.

Motivation: She doesn't get along with people that don't share her tastes; and she'd like to take her coworkers down a peg

Ideals: Artistic, Impeccable. Flaws: Racist. Bonds: Job. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Arha Springfield, Female Half-Orc Expert 2
Medium (4'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)15 (+2) 8 (-1)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 110 gp.


Social Check DCs


Fragrant In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His fur is brown and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.

History: Born in the east to a Sellsword, Fragrant learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Professionalism. Flaws: Racist, Depressed. Bonds: Attractive, Nature, Job. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Fragrant In Woods, Male Tabaxi Bard 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)4 (-3) 14 (+2)9 (-1)
Skills Animal Handling +4, History -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 4000 cp. 1 Half-Plate.


Social Check DCs


Kite Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length orange fur. His amber unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: The child of a Priest, who enjoyed hunting, Kite was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Joker. Flaws: Disease, Racist. Bonds: Nature. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Kite Treat, Male Tabaxi Fighter 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Nadarr Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" southern man, he wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His bronze crest is still thick. This red eyed southerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Nadarr was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He left for the south, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Justice, Persistence. Bonds: Immigrant, Job, Adventurer. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Nadarr Esstyrlynn, Male Dragonborn Expert 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 6 (-2)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +0, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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