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NPC Generator

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Advanced [show]


Malquis Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is renowned for her bright blue dresses and hats. She is an epitome of beauty. Her white hair is heavily combed to the left. Her gray unseeing eyes seem to look past you.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Malquis hails from a village terrorized by orcs. Malquis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she desires power and/or immortality

Flaws: Disease, PTSD. Bonds: Attractive, Family, Adventurer, Enemies. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Malquis Koehlanna, Female Elf Wizard 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 12 (+1)8 (-1) 7 (-2)5 (-3)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Average lock.


Social Check DCs


Sarah Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears dull violet sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her black hair is knotted and matted. Her violet eyes are passionate and lively.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Sarah is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Sarah took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.

Motivation: She is terrified, and will act out of fear; and marry her sister to traveling adventurers

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Family, Rich. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sarah Gentry, Female Half-Elf Ranger 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 sp.


Social Check DCs


Shaena Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a lot of dark rich colors, with gold accents. She sports a flattop hair cut. She has several tiny emerald earrings on each ear.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Merchant arts, while her mother instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Merchant for the past few years.

Motivation: To be a Body Guard again; and she uses money and sex appeal to get what she needs

Ideals: Fighting. Bonds: Attractive, Rich, Job, Nature. Occupation: Merchant

Voice: German accent

Attributes [hide]

Shaena Brightmoon, Female Halfling Fighter 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)10 (+0) 7 (-2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Jet (140 gp).


Social Check DCs


Pogranix Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her bronze crest is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.

Personality: Pogranix is depressed about a lot of things. She tends to be a nihilist. She is an amazing painter.

History: She is the product a well kept family trust fund and as such has never really known need. She married young, but lost her spouse to illithids. She was granted arcane powers by her dying brother.

Motivation: She wants revenge against illithids.

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Enemies. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Pogranix Turnuroth, Female Dragonborn Warlock 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)7 (-2) 8 (-1)11 (+0)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs

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