Bardryn Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and lanky with angular features, she is an attractive figure. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her crossbow. She wears a broad hat to cover her moderate length brown hair. She has gleaming, smiling green eyes.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is an amazing painter.
History: She got into the Farmer business at a young age. Her parents enrolled her in a Expert school at a young age so that she could practice her psionic talents. She has achieved small success as a Farmer.
Motivation: Wants to open a new tavern; and balancing her hectic life and new farmer responsibilities is difficult
Ideals: Gifted. Bonds: Attractive, Enemies, Job. Occupation: Farmer
Voice: Scratchy, weak
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 1900 sp.
Dagnal Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a lot of dark rich colors, with gold accents. With wild auburn hair. She has a tattooed face.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She has a small toy that she constantly fidgets with.
History: Gifted from a young age, Dagnal studied abroad. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was granted martial powers by her dying brother.
Motivation: A strong sense of loyalty to Gnomish people; and marry her brother to traveling adventurers
Ideals: Gifted. Flaws: Racist, Addict. Bonds: Attractive, Nature. Occupation: Detective
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp. Chrysoberyl (80 gp). 1 Banded mail.
Art Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He is bristling with hidden weapons, mostly bastard swords and crossbows. He keeps his yellow fur in a pixie cut. He has a tattooed face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Layabout, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Art grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Art. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is content; and to find somewhere to settle down
Ideals: Justice. Flaws: Mundane. Bonds: Criminal record, Poor. Occupation: Bricklayer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 7 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 1 Backpack.
Nim Cithreth, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a tan and blue handkerchief worn on his right side. His hair, while still mostly red, has prominent grey streaks. He has gray eyes and a tan hat with a blue feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He has worked as a Dilettante like his father before him.
Motivation: To clean up the streets; and he wants nothing more than to rejoin the army
Flaws: Sensitive. Bonds: Job, Military, Immigrant, Guardian. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!