Lone Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her cinnamon fur is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is business-like. She takes instructions and follows them to the letter. She enjoys reading and quiet.
History: Born in the south to a Masseuse, Lone learned a great deal about her father's area of expertise. She dropped out of school before completing her studies. She's also a talented Knight, but doesn't like to broadcast it.
Motivation: To share knowledge with the world; and she is unsatisfied with her job
Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Masseuse
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp. 1 Magnifying glass.
Gurdis Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'0" northern woman, she is wearing colorful clothing, dressed as a Healer. Her brown hair is kept up in a ponytail inside a top hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also is a firm believer in the womanly ideal.
History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.
Motivation: Retire the richest woman in the north; and balancing her hectic life and new healer responsibilities is difficult
Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Impulsive. Bonds: Poor, Job. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. Blue quartz (5 gp).
Zaffrab Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He prefers to wear tan pants and tee shirts. His golden hair is still thick. His thin eyebrows rest above his beady amber eyes.
Personality: He hates drow. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and Zaffrab does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, his parents were killed by a drow raid, leaving Zaffrab alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and he feels kind of lost in life
Flaws: Ugly, Depressed, Antagonistic. Bonds: Enemies, Military. Occupation: Herbalist
Voice: Booming voice
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 160 gp.
Pogranix Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears bulky black painted plate armor. Her copper crest is singed and shortened. Her red eyes dart from person to person to random spaces in the air.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the south was not economically sound they moved to her current location. She then took over the family business and is one of the better Detective for hire.
Motivation: Further expansion of business; and expand her business
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Detective
Voice: German accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 6 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp. Rock crystal (50 gp).
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