Chenna Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a fancy red dress. She carries a battered shortbow and tarnished ceremonial dagger as well. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Chenna was born in the north. At a young age she loved to build and create. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chenna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son
Ideals: Fighting, Persistence. Bonds: Attractive, Job, Family, Debt. Occupation: Apothecary
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 5 (-3) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 290 gp. 3 Tanglefoot bags.
Greeba Benson, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white feathered hat and white clothes. Her skin is fair and her fingers are delicate and long. She keeps her long brown hair kept up in a rat tail. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a habit of throwing herself into exceedingly dangerous situations.
History: From birth she was tutored by a cruel and relentless mentor. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac.
Flaws: Sensitive, Impulsive. Bonds: Mentor, Criminal record. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 700 sp.
Patrin Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a fancy black suit. His brass crest has been sun bleached extensively. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Antagonistic, Selfish, Addict. Bonds: Attractive, Mentor. Occupation: Mercenary
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp.
Gynnie Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports silver long hair. She is baby faced.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the north, but her parents moved at a very young age to the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gynnie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Joker, Artistic. Bonds: Immigrant. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 11 (+0) | 5 (-3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!