Mara Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'0" and is wearing colorful clothing, dressed as a Carter. Her auburn hair is lengthy. Her half smiles and blue eyes are beguiling and draw you in.
Personality: This woman loves painting and to teach people painting more than just about anything. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mara took refuge in the large cave and found the beat up pickaxe and armor she uses now. She used her abilities to trick people and travel the world for free.
Motivation: She doesn't get along with people that don't share her tastes; and seeks redemption
Ideals: Artistic, Philantrophist, Impeccable. Bonds: Attractive, Nature, Criminal record. Occupation: Carter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alexandre Marlowe, Male Human [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His black hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.
History: Alexandre was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a cook and was forced into it by his family
Flaws: Ugly, Disease, Shy. Bonds: Family. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 130 gp. Silver chalice with lapis lazuli gems (130 gp).
Patrin Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green armored body suit, with a simple white line shooting up and back down. His crest is blue, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Patrin was born with his mother's beautiful face. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To pay off his debts.
Ideals: Logical. Flaws: Sensitive. Bonds: Immigrant, Attractive. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 4 (-3) | 8 (-1) | 10 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
Possessions: 340 gp. Lapis lazuli (6 gp). Deep green spinel (120 gp). 1 Breastplate.
Alberich Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This man is typically in his Seamstress uniform. He is muscular with a powerful set of arms. He has white hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Alberich was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Justice, Entrepeneur. Bonds: Job, Poor, Adventurer. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 17 (+3) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Undercommon, Abyssal, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 800 sp.
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