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NPC Generator

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Advanced [show]


Artin Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is unkempt and raggedy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Artin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in longsword use. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Artin Goldfinder, Female Dwarf Rogue 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)10 (+0) 13 (+1)7 (-2)
Skills Intimidation +0, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 20 gp.


Social Check DCs


Oriel Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright silver hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She snorts whenever she laughs or is feeling confident. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Sculptor father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she's looking for her big break

Ideals: Athletic, Extrovert. Flaws: Disease, Insomniac. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Oriel Marleigh, Female Human Bard 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 60 gp. Amber (100 gp).


Social Check DCs


Osah Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears green trousers with tan and black striped suspenders. She wears various colorful collared shirts. Her silver hair is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She has set out to sabotage the competition.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and to end her boredom

Ideals: Philantrophist, Professionalism. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Osah Sanity, Female Tiefling Paladin 1
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 5 (-3)6 (-2) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Andram Music, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black tunic with blue highlights, and long red pants that bunch up around his shoes. His red hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich eastern family. Through the years after Andram was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Andram's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Rich. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Andram Music, Male Tiefling Wizard 1
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp.


Social Check DCs

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