Alberich Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple grey robe with black stripes complete with hood. He keeps his long black hair kept up in a rat tail. His fierce blue eyes like to dwell on things.
Personality: A skeptical and narcissistic man, Alberich's first love is himself. His second love is also himself. The war was a terrible time for him, and Alberich does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alberich grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alberich. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military, Criminal record. Occupation: Apothecary
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 1 Breastplate.
Kelter Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear red clothing when he does not wear armor. His white hair is heavily combed to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Kelter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of western immigrants he idolized his mother. His mother was a soldier and died while he was still young. Kelter was left his mother's suit of armor and trained in its use and care. He left for the west, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire
Flaws: Addict, Cynical, Hedonist. Bonds: Attractive, Immigrant, Military. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 7 (-2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2000 cp. 1 Healer’s kit.
Purson Respect, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. He has dyed his greying red hair a little too much giving a sharp red color. His fierce red eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.
History: Born in the east his family was never financially stable. Purson was born on a far eastern plains where he grew up under the tutelage of his father, an expert Bounty Hunter. He is searching for what he claims is his rightful reward.
Motivation: Retire the richest man in the east; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Bounty Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 9 (-1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Freshwater pearl (6 gp).
Abad Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a black top hat and black clothes. His black hair is heavily combed to the left. His thin eyebrows rest above his beady white eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born on a small isolated farm. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero
Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, In love. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 7 (-2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1
Possessions: 120 gp. 1 Banded mail.
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