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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trey Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case, and carries scythes. His hair is white, silky, and of moderate length. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Trey's first love is himself. His second love is also himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Mortician, but he got bored and became a Shoemaker. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable. Bonds: Attractive, Job, Poor. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Trey Tatum, Male Human Ranger 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)8 (-1) 11 (+0)6 (-2)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp.


Social Check DCs


Myria Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many blue ritualistic tattoos. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her hair in dreadlocks. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Myria was raised in a hard working conservative environment. She worked as a nervous Gardener and found it very stressful. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She's attracted to the PC; and a deep hatred of illithids

Ideals: Impeccable. Bonds: Enemies, Job, Guardian, Has a crush. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Myria Warmwater, Female Halfling Barbarian 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)13 (+1) 9 (-1)8 (-1)
Skills Intimidation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Shadow Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears dark leathers with embroidery. Her orange fur is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She takes great joy in being the best Crown-heir in town.

History: Her father raised her in a mountain cabin. Like her mother and her brother before her, after school she went straight into learning to become a Crown-heir. She has set out to sabotage the competition.

Motivation: A deep hatred of goblins.

Flaws: Insane. Bonds: Enemies, Job, Nature, Criminal record. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Shadow Treat, Female Tabaxi Warrior 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Shipley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. His red hair is drawn into a tight pony tail with a rose scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Courier, Gomory learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and to be a knight again

Flaws: Ugly, Depressed, Racist. Bonds: Job, Criminal record. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Gomory Shipley, Male Human Ranger 2
Medium (6'6") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)7 (-2) 3 (-4)10 (+0)
Skills Perception -2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 320 gp.


Social Check DCs

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