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NPC Generator

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Advanced [show]


Varg Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'0". He has a large black mantle and cape that has been intricately interwoven into his blue robe, and his gloved hand is found clutching a mace. His black hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small desert village. After coming to the age of reason, Varg took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Insane. Bonds: Nature, Adventurer, Religious. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Varg Byron, Male Half-Orc Monk 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 7 (-2)7 (-2) 9 (-1)11 (+0)
Skills Deception +2, Stealth -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 500 sp.


Social Check DCs


Direcris Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is dressed in a clean black cloak covering his clean studded leather. His whole body is exceptionally muscular. His crest is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Direcris was born on a far southern forest where he grew up under the tutelage of his mother, an expert Bather. He has never given up on his painting dream.

Motivation: He is terrified, and will act out of fear.

Ideals: Disciplined, Artistic. Flaws: Fearful. Bonds: Immigrant, Attractive. Occupation: Bather

Voice: Raspy

Attributes [hide]

Direcris Jerynomonis, Male Dragonborn Barbarian 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)10 (+0) 7 (-2)6 (-2)
Skills Athletics +6, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp.


Social Check DCs


Qemuel Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his sickle. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: Born in the north to a Shoemaker, Qemuel learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Insane, Addict. Bonds: Poor, Job. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Qemuel Rescue, Male Tiefling Monk 1
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)13 (+1) 8 (-1)17 (+3)
Skills Medicine +1, Stealth -1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 160 gp.


Social Check DCs


Hubert Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears yellow trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. His black hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. Hubert was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Baker. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to get a good night's sleep

Flaws: Insomniac, Impulsive, Mundane. Bonds: Attractive, Immigrant. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Hubert Staurheim, Male Half-Elf Ranger 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 7 (-2)10 (+0)
Skills Persuasion +2, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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