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NPC Generator

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Advanced [show]


Cask Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She sports a flattop fur cut. She is baby faced.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born blind and as such lacked many opportunities for work. She moved out east to avoid the crime she committed. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Persistence. Flaws: Impulsive, Disease. Bonds: Criminal record. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Cask Of Storm, Female Tabaxi Rogue 1
Medium (4'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Bruz Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He prefers to wear black pants and tee shirts. His auburn hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Bruz has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Joker, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Bruz Jacobs, Male Half-Orc Druid 1
Medium (6'0") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)7 (-2) 10 (+0)3 (-4)
Skills Insight +2, Intimidation -2
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Zed Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports black clothing, slightly heavier than average wear. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Zed was born the youngest of three triplets. After coming to the age of reason, Zed took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and regain custody of his son

Ideals: Gifted. Bonds: Attractive, Guardian, Military, Family. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Zed Shirley, Male Half-Orc Bard 1
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)8 (-1) 13 (+1)7 (-2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Philomena Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a red shirt with thin green vertical stripes and grey pants, and is pretty ugly. Her black hair is thinning but still full. She is baby faced.

Personality: Overbrimming with self-confidence, Philomena isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Philomena reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Philomena Thorngage, Female Halfling Cleric 3
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)6 (-2) 10 (+0)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3000 cp.


Social Check DCs

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