Nella Blakeley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, white cloak. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. She is bald on top and has large black tufts of hair around her ears. Her face is scarred and worn.
Personality: Nella wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Sold as a small child to a necromancer, Nella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has set out to sabotage the competition.
Motivation: She wants to get laid; and she is unsatisfied with her job
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Mentor, Job, Has a crush. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 7
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 7 (-2) | 8 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Azza Dare, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 6'4" and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her right hand appears badly burned and disfigured. Her hair is cut close to her head. Her face is scarred and worn.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She never wears the same outfit twice, unless she absolutely has to.
History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Azza was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Azza's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. 1 Banded mail.
Verna Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear red tank tops with green skirt. She carries a battered spear and tarnished quarterstaff as well. Her tied-back hair is white. Her eyes are blue and beady.
Personality: Eccentric and domineering, Verna will drive conversation. She takes great joy in being the best Navigator in town.
History: She was born at the edge of vast desert. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and balancing her hectic life and new navigator responsibilities is difficult
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Job, Nature. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 16 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Sylvan, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp. Amethyst (60 gp).
Barakas Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. He has moderate length chestnut hair. He has a tattooed face.
Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A few years later when the south was not economically sound they moved to his current location. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: To settle down with his crush; and he is greedy
Flaws: Disease. Bonds: Immigrant, Has a crush, Adventurer, Rich. Occupation: Roofer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
