Enidda Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her auburn hair is still thick. Her skin is flawless and her green eyes scan people very quickly.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has all her life been fascinated with painting.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Priest arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to work out more often; and she is greedy
Ideals: Athletic, Artistic. Bonds: Attractive, Rich. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 7 (-2) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
Hamil Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a red vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his red boots flare out at the collars. His red hair is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Fortune-teller, but he got bored and became a Spy. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his daughter; and to be a fortune-teller again
Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Job, Family. Occupation: Spy
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 500 sp.
Gurdis Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a brown costume with the symbols of magic on her torso. With wild red hair. She has a dull look in her blue eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Adept school at a young age so that she could practice her martial talents. She has never given up on her painting dream.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Layabout
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 16 (+3) | 5 (-3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Ahvain Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan costume with the symbols of his god on his torso. His hair is brown and very short. His eyes are a pleasant green.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Ahvain studied abroad. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Since then, he has sought to make the best of life.
Motivation: Many giants want him driven away; and he wants to meet his childhood hero
Ideals: Fighting, Gifted, Optimist. Bonds: Adventurer, Enemies. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp. Peridot (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!