Ghesh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His silver crest is long and unkept. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Ghesh has worked very hard to control his curse. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Masseuse
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 5 (-3) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Qualen Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. His black hair is kept up in a ponytail inside a small hat. He has several tiny amber earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His divine abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Job, Military. Occupation: Miner
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1 Bullseye lantern.
Kipper Pingun, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear tan clothing when he does not wear armor. His silver hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He has a small toy that he constantly fidgets with.
History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To protect his home; and wants his loneliness to end
Ideals: Gifted. Flaws: Ugly, Addict, Mundane. Bonds: Has a crush, Guardian. Occupation: Tanner
Voice: French accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 pp. 2 Tanglefoot bags.
Corkitron Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. He has wavy black hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.
Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and further expansion of business
Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Job, Family. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 18 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!