Kassoon
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NPC Generator

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Advanced [show]


Balifra Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown tunic with green highlights, and long red pants that bunch up around her shoes. She carries with her a set of spears on her belt, each one with a aquamarine on the hilt. She has wavy golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is happy with her job as a Tanner. She turns her eye from what people do, preferring to live and let live. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her mother and her sister before her, after school she went straight into learning to become a Tanner. Days after completing her studies, news broke out that her hometown was attacked by illithids. Balifra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She's in love.

Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Slave, Enemies. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Balifra Ironfist, Female Dwarf Monk 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 11 (+0)4 (-3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Seven Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel painted combat armor at almost all times. She carries with her a set of warhammers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has black fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She is a Marshal first and foremost. She believes firmly that knowledge should be universal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east her family was never financially stable. She worked as a nervous Marshal and found it very stressful. She has drifted from career to career and currently works as a Marshal.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Fighting, Logical. Bonds: Job, Poor. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Seven Paws, Female Tabaxi Barbarian 1
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Numba Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a blue coat over a pastel low-cut shirt, and a Stetson hat upon her head. With bright white hair. Her blue eyes are slightly larger than normal.

Personality: She is overprotective of those who hire her services. She also has developed a complete distrust of the Interpreter profession.

History: She got into the Fortune-teller business at a young age. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Nothing but the best is good enough for her; and a strong sense of loyalty to half-elven people

Ideals: Impeccable. Flaws: Racist. Bonds: Guardian, Job, Adventurer. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Numba Horcusporcus, Female Gnome Ranger 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Manfred Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large grey jacket. His chestnut hair is thinning but still full. His hazel eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Spice Merchant soon after.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and further expansion of business

Ideals: Joker. Bonds: Attractive, Poor, Job, Enemies. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Brandon, Male Human Cleric 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)9 (-1) 4 (-3)13 (+1)
Skills Athletics +2, Medicine -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp.


Social Check DCs

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