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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arannis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. He carries with him a set of monstrous two handed axes on his belt, each one with a sapphire on the hilt. His golden hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a crush on the local Cartwright; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Secretive, Insane. Bonds: Has a crush. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Arannis Ofandrus, Male Elf Barbarian 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 5 (-3)9 (-1) 11 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 130 gp.


Social Check DCs


Beast Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His yellow fur is kept up in a ponytail inside a broad hat. His amber eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: Gifted from a young age, Beast studied abroad. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels threatened by others; and he desires power and/or immortality

Ideals: Gifted, Professionalism. Flaws: Racist, Fearful. Bonds: Adventurer. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Beast Of Snakes, Male Tabaxi Adept 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 310 gp.


Social Check DCs


Alvyn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His green unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the east. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Alvyn hails from a village terrorized by dire rats. Like his father and his brother before him, after school he went straight into learning to become a Bounty Hunter. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Pacifist. Flaws: Disease, Impulsive. Bonds: Enemies, Job. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Alvyn Folkor, Male Gnome Expert 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)4 (-3) 9 (-1)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Deep green spinel (160 gp).


Social Check DCs


Falkrunn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many black ritualistic tattoos. She wears a well pressed and immaculate suit (or dress). She sports black long hair. She wears a mask on her face.

Personality: She is very quiet and rarely speaks above a whisper. She has a minor phobia of water and hates getting wet.

History: Born in the north to a Beggar, Falkrunn learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. She struck the Beggar job and began her own company from there.

Motivation: Doesn't want to be a Beggar and was forced into it by her family; and balancing her hectic life and new beggar responsibilities is difficult

Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Job, Family. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Falkrunn Balderk, Female Dwarf Wizard 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs

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