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NPC Generator

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Advanced [show]


Fibblestib Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears a colorful flower in his golden hair. His eyes are green and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Fibblestib isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he uses money and sex appeal to get what he needs

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Fibblestib Tarkelby, Male Gnome Fighter 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. 1 Masterwork manacles.


Social Check DCs


Zepar Vice, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. His red hair is lengthy. He has black eyes.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Zepar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud.

Ideals: Athletic. Flaws: Insane, Disease. Bonds: Attractive, Enemies. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Zepar Vice, Male Tiefling Monk 1
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Athletics +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. 1 Climber’s kit.


Social Check DCs


Morkral Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown tunic with black highlights, and long white pants that bunch up around his shoes. His white hair is long and unkept. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Barkeep soon after.

Motivation: He is content; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Disease, Mundane. Bonds: Poor, Job. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Morkral Caebrek, Male Dwarf Adept 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Euphemia Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and wears tight fitting clothing which further accentuates her frame. She has styled her auburn hair well, parting it to the left. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is lazy and tries to find solutions quickly.

History: She was born the only child of a wealthy merchant. Through the years after Euphemia was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Euphemia's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she's attracted to the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Lazy. Bonds: Attractive, Rich, Has a crush. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Euphemia Goodbarrel, Female Halfling Rogue 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)14 (+2) 7 (-2)13 (+1) 7 (-2)12 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 8
Languages Common, Halfling, Elven
Attacks Melee -3 / 1d4-5, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 3 Smokesticks.


Social Check DCs

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