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NPC Generator

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Advanced [show]


Gale Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she very much looks the part of a Mortician. Her lavender fur is matted, messy, and big. Her blue eyes are passionate and lively.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gale lived on a farm with her mother, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She tends to her Mortician job now, and dutifully fulfills any obligations she has.

Motivation: She's looking for her big break; and to be a interpreter again

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Gale Of Ale, Female Tabaxi Adept 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)9 (-1) 8 (-1)14 (+2)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Lerissa Abstract, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. Her silver hair is still thick. She has a dull look in her red eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a logical person and will generally grow upset if things defy logic and science.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers

Ideals: Persistence, Logical. Bonds: Rich, Slave, Family. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Lerissa Abstract, Female Tiefling Rogue 2
Medium (4'8") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)12 (+1) 13 (+1)6 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 100 pp. 1 Chain shirt.


Social Check DCs


Norman Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly brown, has prominent grey streaks. His amber eyes peer out from beneath his feathered yellow hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To protect his home; and wishes to resurrect an old love

Ideals: Professionalism. Flaws: Selfish, Ugly. Bonds: In love, Guardian. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Norman Firahel, Male Half-Elf Aristocrat 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 80 gp. Amethyst (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Synthrin Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her green crest is drawn into a tight pony tail with a cross scrunchie. Her red eyes are slightly larger than normal.

Personality: Synthrin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the north. Synthrin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Synthrin decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Sculptor again; and she'd like to take her coworkers down a peg

Ideals: Artistic. Bonds: Adventurer, Immigrant, Criminal record, Job. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Synthrin Zzzxaaxthroth, Female Dragonborn Fighter 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)5 (-3) 15 (+2)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs

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