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NPC Generator

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Advanced [show]


Lone Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has a moderate pudge and is not very fit. Her gray fur is singed and shortened. Her hazel eyes peer out from beneath her Stetson brown hat.

Personality: She acts crazy and hedonistic. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the north, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her daughter; and doesn't want to be a servant and was forced into it by her family

Flaws: Ugly, Hedonist. Bonds: Family, Immigrant. Occupation: Servant

Voice: German accent

Attributes [hide]

Lone Mist, Female Tabaxi Barbarian 1
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Dain Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and wears tattered old clothes. His right leg appears badly burned and disfigured. He wears his silver hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Flaws: Ugly, Insane. Bonds: Family, Military. Occupation: Detective

Voice: French accent

Attributes [hide]

Dain Rubyeye, Male Dwarf Warlock 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 12 (+1)7 (-2)
Skills Deception +0, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shamash Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears a faded coat and loose pants complete with Stetson hat. His scarlet crest is lengthy. His eyes are likewise gold.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Gifted from a young age, Shamash studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels threatened by others; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Gifted, Logical. Flaws: Fearful. Bonds: Criminal record. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Shamash Bhenkumbyrznaax, Male Dragonborn Ranger 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)8 (-1) 14 (+2)6 (-2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 310 gp.


Social Check DCs


Vadania Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear violet tank tops with black skirt. She has moderate length auburn hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in a small plains village. Vadania liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by illithids. Vadania was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Revenge.

Ideals: Philantrophist. Flaws: Addict, Ugly. Bonds: Nature, Enemies. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Vadania Ofandrus, Female Half-Elf Fighter 2
Medium (4'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 300 sp.


Social Check DCs

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