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NPC Generator

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Advanced [show]


Pelt Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. He wears a top hat to cover his moderate length white fur. His fierce green eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Pelt would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and half-orc compassion

Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Military. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Pelt Treat, Male Tabaxi Barbarian 1
Medium (6'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)7 (-2) 8 (-1)8 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. Red garnet (90 gp).


Social Check DCs


Flogg Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky black painted plate armor. He wears a colorful flower in his silver hair. His violet eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Joker, Artistic. Bonds: Attractive, Family, Poor. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Flogg Gracey, Male Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)3 (-4) 10 (+0)4 (-3)
Skills Animal Handling +2, Investigation -2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 200 sp.


Social Check DCs


Drenna Chester, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'8" and wears a white cloak and cross-gartered blue stockings. Her brown hair is matted, messy, and big. Her amber eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 14th year, her parents were killed by a drow raid, leaving Drenna alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Adventurer. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Drenna Chester, Female Half-Orc Bard 2
Medium (4'8") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)12 (+1) 8 (-1)9 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1000 sp.


Social Check DCs


Driindar Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is portly but not overly obese. Her green crest is singed and shortened. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Driindar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Driindar Skaarzborroosh, Female Dragonborn Cleric 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs

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