Vistra Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a simple grey robe with yellow stripes complete with hood, and sports empty pouches on her belt. She wears a colorful flower in her black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Vistra was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. Recently the stress of being a Healer has made it difficult for her to sleep.
Motivation: Wants to open a new tavern; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Insomniac, Cynical. Bonds: Attractive, Job. Occupation: Healer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp.
Cask Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'1". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and her gloved hand is found clutching a kukri. She wears her gray fur down. She has a tattooed face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She plays an instrument quite well.
History: Cask was born in the north. At a young age she loved to build and create. She was an apprentice working in her mother's forge. She now owns her own business.
Motivation: She is currently in port desperately looking for someone to get her out; and to be a bowyer again
Ideals: Artistic, Persistence. Flaws: Secretive. Bonds: Job, Slave. Occupation: Unemployed
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 9 (-1) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 4000 cp. 1 Chain shirt.
Vicky Astley, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a brown costume with the symbols of the four houses of cards on her torso, and a wedding ring on her right hand. She has a long blonde ponytail with little hanging trinkets. Her blue eyes peer out from beneath her wide-brimmed brown hat.
Personality: She acts crazy and hedonistic. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was born in the north. After coming to the age of reason, Vicky took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by brigands. Vicky was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Hedonist. Bonds: In love, Enemies, Immigrant. Occupation: Farmer
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 5 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp.
Naeris Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many white ritualistic tattoos. He wears blue painted combat armor at almost all times. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.
History: He was born in the west, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: Doesn't want to be a Navigator and was forced into it by his family; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 300 sp. 1 Masterwork Light steel shield.
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