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NPC Generator

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Advanced [show]


Azgrom Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His blonde hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: Azgrom was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently the stress of being a Gardener has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Insane, Lazy, Insomniac. Bonds: Job, Debt. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Azgrom Yeardley, Male Half-Orc Commoner 1
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 12 (+1)7 (-2)
Skills Nature +1, Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Faran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His moppish chestnut hair is in a traditional bowl cut. His green eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Shy. Bonds: Rich, Family, Religious, Mentor. Occupation: Detective

Voice: Stutters

Attributes [hide]

Faran Tealeaf, Male Halfling Barbarian 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)5 (-3) 14 (+2)6 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Zûmug Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. His skin is fair and his fingers are delicate and long. He keeps his blonde hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Zûmug grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He has achieved small success as a Stableman.

Motivation: Gnomish compassion; and meet up once more with his childhood friend

Flaws: Fearful, Racist. Bonds: Job, Adventurer, Nature. Occupation: Stableman

Voice: German accent

Attributes [hide]

Zûmug Lindsay, Male Half-Orc Ranger 1
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)10 (+0) 11 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. Hematite (8 gp). 1 Masterwork studded leather.


Social Check DCs


Curran Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear red tank tops with blue pants. He wears his hair in dreadlocks. His eyes are gray and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Curran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Impulsive, Fearful. Bonds: Guardian. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Curran Quickstep, Male Halfling Adept 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp.


Social Check DCs

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