Mella Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a tan vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her tan boots flare out at the collars. She is muscular with a powerful set of arms. Her tied-back hair is silver. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is overprotective of those who hire her services. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She is a Deep Scion in disguise. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.
Motivation: To reunite with her old friends; and her spouse's relatives view her with great suspicion
Bonds: Attractive, Guardian, Family, Adventurer, Poor. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Reeza Springfield, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. Her clothes are grease stained in places. She keeps her long black hair kept up in a rat tail. Her face is covered beneath a completely black helmet.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the south, but her parents moved at a very young age to the north. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.
Ideals: Philantrophist. Bonds: Poor, Immigrant, Enemies. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 7
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 6 (-2) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
Possessions: 290 gp. Sardonyx (30 gp). 1 Half-Plate.
Menny Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she has a large tan mantle and cape that has been intricately interwoven into her brown robe. She has done her best to style her blonde hair to look like a famous performer. Her brown eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic woman, Menny's first love is herself. Her second love is also herself. She is able to make almost anything out of random pieces of junk.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted from career to career and currently works as a Actor.
Motivation: Many brigands want her driven away; and wants to open a new tavern
Ideals: Impeccable, Gifted, Fighting. Bonds: Job, Enemies. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 5 (-3) | 14 (+2) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee -2 / 1d6-4, Ranged -1 / 1d6-3, Grapple -3
Possessions: 4000 cp. 1 Disguise kit.
Kite Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. His brown fur is smooth and relatively long. His eyes are copper and beady.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.
History: Born in the east to a Cook, Kite learned a great deal about his father's area of expertise. Cursed with unlife at a very young age, Kite has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and wants to open a new tavern
Ideals: Passionate, Artistic. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Cook
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
