Anne Hartford, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears brown leather gloves, a brown jacket, and tight pants. She wears a Stetson hat to cover her moderate length red hair. Her gray eyes dart from person to person.
Personality: She is mildly Human supremacist, though she does not identify as such. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. During her travels, Anne and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anne discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Anne fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Half-Orc compassion; and several ex partners dislike her way of doing things and want revenge
Flaws: Racist, Impulsive, Disease. Bonds: Adventurer, Enemies. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 100 sp. Moss agate (11 gp). 1 Masterwork manacles.
Dariff Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears her blonde hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She never wears the same outfit twice, unless she absolutely has to.
History: Dariff was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her writing dream.
Motivation: To protect her home.
Ideals: Optimist, Artistic. Bonds: Attractive, Poor. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp.
Felosial Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She wears a fancy tan dress. She carries with her a set of morningstars, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. With wild red hair. Her skin is flawless and her green eyes scan people very quickly.
Personality: Eccentric and domineering, Felosial will drive conversation. Energy wise she seems alert and responsive.
History: She was born the only child of a wealthy merchant. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east; and a strong sense of loyalty to tabaxi people
Ideals: Fighting, Extrovert, Professionalism, Entrepeneur. Flaws: Racist. Bonds: Attractive. Occupation: Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 10 (+0) | 12 (+1) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Auran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1000 cp. 1 Hourglass.
Bertram Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He likes to wear ponchos typically of a light yellow in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. He has a long white beard with little hanging trinkets. His eyes are blue and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Detective. He plays an instrument quite well.
History: His father raised him in a mountain cabin. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Retire the richest man in the south; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Artistic, Entrepeneur. Bonds: Slave, Job, Nature, Enemies. Occupation: Detective
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 6 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
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